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Can anyone reccomend an introductory book with very clear examples to 4GL programming?
Originally posted by Chris Schreiber
The Progress documentation is actually a really good place to start. They now have all it the manuals available as PDF files here: http://www.progress.com/v9/documentation/start.htm
There are also some books by John Campbell available from White Star Software: http://www.wss.com/publications.html
And finally for database administration and performance tuning, check out Dan Foreman's books at: http://www.bravepoint.com/scripts/wsisa.dll/WService=dans/login