Oh here you go: VST Table _Lock
This happened in 11.4. It's fixed in 11.5.1.Pretty off topic but did anyone else who used the _Lock table have to rewrite bits of code for 11.5? They changed how the _lock table was sequenced and it screwed all my optimisation/Debug tools.
Time to apply SP01I jumped from 11.3 to 11.5 so only noticed it in 11.5.
The infuriating thing is that you often get the information if you try and lock a record without trapping the fact it's already locked, but then the problem is handled poorly. But there's no way to get the information yourself easily when you handle the problem. Grrr.I meant from a 4GL perspective where the code is trying to lock a record with NO-WAIT and should be able to tell how has it locked without digging through _Lock (which can be very very bad sometimes).
Enhancement request added (again)...
https://community.progress.com/comm...play_which_userconnection_has_a_record_locked
Pretty off topic but did anyone else who used the _Lock table have to rewrite bits of code for 11.5? They changed how the _lock table was sequenced and it screwed all my optimisation/Debug tools.