T
Thomas Mercer-Hursh
Guest
Yeah, that is one of the currently commented out options in the launcher program which I use when debugging. It simply hadn't occurred to me that the object wasn't being deleted and that was why the destructor wasn't firing. It should have for any number of reasons, not the least of which was that the unique feature of the classes that were failing was the event-handler procedure. Clues, clues, clues, but no lightbulb. Worst of all, I think I may have had the clean up code for the event handler in a separate method at one point and then moved it into the destructor because I didn't want to call a cleanup method universally since there was nothing to clean up in all the rest.
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